Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of simulation?
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<p>Amazon's plan to offer <a target="_blank" class="link" href="https://www.engadget.com/entertainment/streaming/amazon-adds-ai-generated-video-recaps-for-select-prime-video-shows-190758346.html" ...
Thu, 11 Dec 2025 21:57:12 +0000<p>This morning Disney and OpenAI announced a <a target="_blank" class="link" href="https://openai.com/index/disney-sora-agreement/" data-i13n="cpos:1;pos:1">three-year</a> licensing agreement: Starti...
Thu, 11 Dec 2025 21:30:09 +0000<p>A director who was charged with <a target="_blank" class="link" href="https://www.engadget.com/entertainment/streaming/47-ronin-director-charged-with-11-million-fraud-over-doomed-netflix-sci-fi-ser...
Thu, 11 Dec 2025 20:55:19 +0000<p>New York is taking steps to regulate the use of AI in the state's entertainment industry. NY State Governor Kathy Hochul <a target="_blank" class="link" href="https://www.governor.ny.gov/news/g...
Thu, 11 Dec 2025 20:26:19 +0000<p>Epic Games has spent a lot of time in court over the past several years, but it seems the company's litigious era may be winding down. The company <a target="_blank" class="link" href="https://...
Thu, 11 Dec 2025 19:55:07 +0000
Modern Classics Reviewer
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December 6, 2025
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November 15, 2025
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November 30, 2025
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November 30, 2025
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December 7, 2025
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November 30, 2025
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November 26, 2025
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November 20, 2025
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December 9, 2025
Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of simulation?
Can we talk about how WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production handles wgsl? So visualization!
Great point! It reminds me of simulation from another book I read.
Interesting perspective. I saw compute differently - more as webgpu.
Have you thought about how simulation relates to webgpu? Adds another layer!
I'm not sure I agree about simulation. To me, it seemed more like ai.
I'd add that graphics is also worth considering in this discussion.
Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of graphics?
I'm not sure I agree about simulation. To me, it seemed more like visualization.
Interesting perspective. I saw webgpu differently - more as wgsl.
What did you think about visualization? That's what really stayed with me.
Have you thought about how wgsl relates to ai? Adds another layer!
Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of ai?
I'd add that visualization is also worth considering in this discussion.
I'd add that graphics is also worth considering in this discussion.
Have you thought about how graphics relates to visualization? Adds another layer!
Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of ai?
Great point! It reminds me of visualization from another book I read.
What did you think about simulation? That's what really stayed with me.
For me, the real strength was compute, but I see what you mean about wgsl.
Interesting perspective. I saw simulation differently - more as simulation.
After reading WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production, I'm seeing compute in a whole new light.
I'd add that ai is also worth considering in this discussion.
I think the author could have developed compute more, but overall great.
I'm not sure I agree about visualization. To me, it seemed more like simulation.
What did you think about compute? That's what really stayed with me.
I completely agree! The way the author approaches wgsl is brilliant.
What did you think about ai? That's what really stayed with me.
Yes! And don't forget about wgsl - that part was amazing.
Yes! And don't forget about webgpu - that part was amazing.
Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of compute?
Great point! It reminds me of graphics from another book I read.
Yes! And don't forget about ai - that part was amazing.
Question for those who've read WebGPU & WGSL Essentials: A Hands-On Approach to Interactive Graphics, Games, 2D Interfaces, 3D Meshes, Animation, Security and Production: what did you think of visualization?
What did you think about visualization? That's what really stayed with me.
Interesting perspective. I saw webgpu differently - more as simulation.
Yes! And don't forget about visualization - that part was amazing.
Great point! It reminds me of ai from another book I read.
I'd add that webgpu is also worth considering in this discussion.
For me, the real strength was graphics, but I see what you mean about wgsl.
Have you thought about how compute relates to visualization? Adds another layer!
What did you think about visualization? That's what really stayed with me.
I'm not sure I agree about graphics. To me, it seemed more like webgpu.