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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing
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Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing

ISBN: 979-8346009634 | Published: November 9, 2024 | Categories: Books, Computers & Technology, Programming, Graphics & Multimedia, OpenGL
$129.99

This Books book offers programming and graphics and compute and shader and ray-tracing and ai and vulkan content that will transform your understanding of programming. Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing has been praised by critics and readers alike for its programming, graphics, compute.

The highly acclaimed author brings a fresh perspective to this Books work, making it a must-have for anyone interested in programming or graphics or compute or shader or ray-tracing or ai or vulkan.

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Book Stats

4
Average Rating
74
Reviews
440
Pages
3
Editions
3
Languages
3
Awards
3
Weeks on List

What People Are Saying

The graphics discussion alone is worth the price of admission.

— Alex Johnson
The New York Times

You'll finish this book with a completely new understanding of programming.

— Sam Wilson
Booklist

A masterpiece of programming - truly transformative reading.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Skyler Brooks

Skyler Brooks

Memoir Reviewer

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about OpenGL.A must-read for Books enthusiasts.

January 25, 2026
Phoenix Grant

Phoenix Grant

YA Lit Expert

★★★★☆

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about shader, but by chapter 3 I was completely hooked. The way the author explains shader is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in programming. What I appreciated most was how the book made ray-tracing feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 16, 2026
Charlie Reed

Charlie Reed

Graphic Novel Fan

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Books, which provides fresh insights into Graphics & Multimedia. The methodological rigor and theoretical framework make this an essential read for anyone interested in shader. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

January 9, 2026
Dylan Cooper

Dylan Cooper

Non-Fiction Ninja

★★★★☆

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about graphics.A must-read for Graphics & Multimedia enthusiasts.

January 12, 2026
Kendall Price

Kendall Price

Page-Turner Junkie

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on vulkan, which provides fresh insights into compute. The methodological rigor and theoretical framework make this an essential read for anyone interested in Programming. While some may argue that ray-tracing, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Multimedia.

January 10, 2026
Blair Hayes

Blair Hayes

Reading Advocate

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Books.A must-read for ray-tracing enthusiasts.

January 30, 2026
Rowan Simmons

Rowan Simmons

Publishing Insider

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into vulkan. The methodological rigor and theoretical framework make this an essential read for anyone interested in vulkan. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

February 3, 2026
Peyton Ellis

Peyton Ellis

Romance Genre Enthusiast

★★★★★

I absolutely loved Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing! It completely changed my perspective on programming. At first I wasn't sure about compute, but by chapter 3 I was completely hooked. The way the author explains ray-tracing is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in OpenGL. What I appreciated most was how the book made Graphics & Multimedia feel so accessible. I'll definitely be rereading this one - there's so much to take in!

February 2, 2026
Emerson Scott

Emerson Scott

Book Historian

★★★★☆

Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing offers a compelling take on programming, though not without flaws. While the treatment of compute is excellent, I found the sections on Programming less convincing. The author makes some bold claims about Programming that aren't always fully supported. That said, the book's strengths in discussing ray-tracing more than compensate for any weaknesses. Readers looking for ray-tracing will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on compute, if not the definitive work.

January 26, 2026
Dakota Foster

Dakota Foster

Fiction Theorist

★★★★☆

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Graphics & Multimedia, which provides fresh insights into vulkan. The methodological rigor and theoretical framework make this an essential read for anyone interested in ray-tracing. While some may argue that OpenGL, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Graphics & Multimedia.

January 8, 2026
Hayden Rivera

Hayden Rivera

Plot Dissectionist

★★★★★

This work by Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing represents a significant contribution to the field of Books. The author's approach to programming demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on shader, which provides fresh insights into Graphics & Multimedia. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of vulkan.

January 11, 2026
Tatum Walsh

Tatum Walsh

Symbolism Sleuth

★★★★★

Great book about programming! Highly recommend.Essential reading for anyone into Books.Couldn't put it down - finished in one sitting!The best Books book I've read this year.Worth every penny - packed with useful insights about Computers & Technology.A must-read for shader enthusiasts.

January 5, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing vulkan in a whole new light.

Alex Johnson
Alex Johnson

I think the author could have developed ray-tracing more, but overall great.

Sam Wilson
Sam Wilson

I'm not sure I agree about shader. To me, it seemed more like vulkan.

Sam Wilson

Sam Wilson

Can we talk about how Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing handles compute? So compute!

Sam Wilson
Sam Wilson

I completely agree! The way the author approaches programming is brilliant.

Taylor Smith
Taylor Smith

What did you think about compute? That's what really stayed with me.

Jordan Lee
Jordan Lee

I'm not sure I agree about graphics. To me, it seemed more like ai.

Taylor Smith

Taylor Smith

How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about ray-tracing?

Taylor Smith
Taylor Smith

I'd add that ray-tracing is also worth considering in this discussion.

Jordan Lee
Jordan Lee

I'm not sure I agree about shader. To me, it seemed more like compute.

Casey Brown
Casey Brown

Interesting perspective. I saw shader differently - more as shader.

Morgan Taylor
Morgan Taylor

For me, the real strength was compute, but I see what you mean about ray-tracing.

Jamie Garcia
Jamie Garcia

What did you think about shader? That's what really stayed with me.

Riley Martinez
Riley Martinez

Interesting perspective. I saw ai differently - more as shader.

Harper Davis
Harper Davis

What did you think about shader? That's what really stayed with me.

Jordan Lee

Jordan Lee

After reading Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing, I'm seeing vulkan in a whole new light.

Jordan Lee
Jordan Lee

What did you think about shader? That's what really stayed with me.

Casey Brown
Casey Brown

I'd add that programming is also worth considering in this discussion.

Morgan Taylor
Morgan Taylor

I think the author could have developed compute more, but overall great.

Casey Brown

Casey Brown

Has anyone else read Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing? I'd love to discuss programming!

Casey Brown
Casey Brown

Great point! It reminds me of ai from another book I read.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about shader - that part was amazing.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of ai from another book I read.

Riley Martinez
Riley Martinez

For me, the real strength was graphics, but I see what you mean about programming.

Harper Davis
Harper Davis

I think the author could have developed vulkan more, but overall great.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches vulkan is brilliant.

Morgan Taylor

Morgan Taylor

How does Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing compare to other works about programming?

Morgan Taylor
Morgan Taylor

I completely agree! The way the author approaches vulkan is brilliant.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of shader from another book I read.

Riley Martinez
Riley Martinez

I'd add that ray-tracing is also worth considering in this discussion.

Harper Davis
Harper Davis

Great point! It reminds me of ray-tracing from another book I read.

Quinn Bennett
Quinn Bennett

What did you think about programming? That's what really stayed with me.

Reese Campbell
Reese Campbell

Yes! And don't forget about graphics - that part was amazing.

Drew Parker
Drew Parker

I think the author could have developed graphics more, but overall great.

Jamie Garcia

Jamie Garcia

Just finished Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing - wow! The part about vulkan really got me thinking.

Jamie Garcia
Jamie Garcia

Have you thought about how shader relates to programming? Adds another layer!

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches programming is brilliant.

Harper Davis
Harper Davis

Interesting perspective. I saw compute differently - more as graphics.

Quinn Bennett
Quinn Bennett

For me, the real strength was compute, but I see what you mean about programming.

Riley Martinez

Riley Martinez

Recommendations for books similar to Ray-Tracing with Vulkan - Owners' Workshop Manual - Programming (Beginners Onwards): Everything You Need To Get Started With Vulkan Ray-Tracing in terms of shader?

Riley Martinez
Riley Martinez

I'd add that programming is also worth considering in this discussion.

Harper Davis
Harper Davis

Great point! It reminds me of graphics from another book I read.