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QuickStart Guide to Game Physics

QuickStart Guide to Game Physics

ISBN: 9798264282454 | Published: May 14, 2025 | Categories: Computers & Technology, Programming, Game Development, Computer Graphics, Simulation & Modeling
$125.99

This Computers & Technology book offers Game Physics and Collision Detection and Rigid Body Simulation and Gravity and Motion and Game Development and Physics Engines and Realism and Simulation and Unity and Unreal Engine content that will transform your understanding of Game Physics. QuickStart Guide to Game Physics has been praised by critics and readers alike for its Game Physics, Collision Detection, Rigid Body Simulation.

The highly acclaimed author brings a fresh perspective to this Computers & Technology work, making it essential reading for anyone interested in Game Physics or Collision Detection or Rigid Body Simulation or Gravity or Motion or Game Development or Physics Engines or Realism or Simulation or Unity or Unreal Engine.

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Book Stats

5
Average Rating
415
Reviews
258
Pages
2
Editions
3
Languages
3
Awards
17
Weeks on List

What People Are Saying

This book redefines what we thought we knew about Unreal Engine.

— Alex Johnson
The New York Times

Game Physics has never been explained so clearly and powerfully.

— Sam Wilson
Booklist

You'll finish this book with a completely new understanding of Rigid Body Simulation.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Kai Barrett

Kai Barrett

Literary Scout

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Simulation, but by chapter 3 I was completely hooked. The way the author explains Unreal Engine is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Physics Engines. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 18, 2025
Monroe Steele

Monroe Steele

Novel Digest Contributor

★★★★☆

QuickStart Guide to Game Physics offers a compelling take on Game Physics, though not without flaws. While the treatment of Programming is excellent, I found the sections on Computer Graphics less convincing. The author makes some bold claims about Realism that aren't always fully supported. That said, the book's strengths in discussing Unreal Engine more than compensate for any weaknesses. Readers looking for Physics Engines will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Simulation & Modeling, if not the definitive work.

December 3, 2025
Hunter Lane

Hunter Lane

Reading Retreat Host

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Collision Detection.A must-read for Gravity enthusiasts.

November 16, 2025
Jordan Spencer

Jordan Spencer

Library Trends Curator

★★★★☆

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Realism, which provides fresh insights into Motion. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Unreal Engine, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Simulation & Modeling.

November 24, 2025
Sage Franklin

Sage Franklin

Wordsmith Watcher

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into Unreal Engine. The methodological rigor and theoretical framework make this an essential read for anyone interested in Realism. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

November 21, 2025
Noel Kennedy

Noel Kennedy

E-Reader Maven

★★★★★

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Gravity, but by chapter 3 I was completely hooked. The way the author explains Gravity is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Development. What I appreciated most was how the book made Computer Graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 30, 2025
Case Lennox

Case Lennox

Annotation Addict

★★★★☆

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Simulation & Modeling.A must-read for Simulation & Modeling enthusiasts.

December 3, 2025
Parker Sloan

Parker Sloan

Classic Lit Connoisseur

★★★★★

Great book about Game Physics! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Simulation & Modeling.A must-read for Motion enthusiasts.

December 2, 2025
River Maddox

River Maddox

Narrative Therapist

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Computer Graphics, but by chapter 3 I was completely hooked. The way the author explains Physics Engines is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Game Physics. What I appreciated most was how the book made Computers & Technology feel so accessible. I'll definitely be rereading this one - there's so much to take in!

November 19, 2025
Wren Sinclair

Wren Sinclair

Verbal Visionary

★★★★☆

I absolutely loved QuickStart Guide to Game Physics! It completely changed my perspective on Game Physics. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Computer Graphics is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Simulation & Modeling. What I appreciated most was how the book made Motion feel so accessible. I'll definitely be rereading this one - there's so much to take in!

December 8, 2025
Ash Monroe

Ash Monroe

Prologue Pundit

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Simulation, which provides fresh insights into Game Development. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computer Graphics. While some may argue that Game Physics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Computers & Technology.

November 26, 2025
Harley Quinn

Harley Quinn

Chapter Flow Enthusiast

★★★★★

This work by QuickStart Guide to Game Physics represents a significant contribution to the field of Computers & Technology. The author's approach to Game Physics demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Motion, which provides fresh insights into Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Unity. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Programming.

November 26, 2025

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Reader Discussions

Alex Johnson

Alex Johnson

Can we talk about how QuickStart Guide to Game Physics handles Physics Engines? So Game Physics!

Alex Johnson
Alex Johnson

Have you thought about how Simulation relates to Unreal Engine? Adds another layer!

Sam Wilson
Sam Wilson

Great point! It reminds me of Simulation from another book I read.

Sam Wilson

Sam Wilson

Just finished QuickStart Guide to Game Physics - wow! The part about Gravity really got me thinking.

Sam Wilson
Sam Wilson

Have you thought about how Physics Engines relates to Game Development? Adds another layer!

Taylor Smith
Taylor Smith

Interesting perspective. I saw Realism differently - more as Simulation.

Jordan Lee
Jordan Lee

I'd add that Unreal Engine is also worth considering in this discussion.

Casey Brown
Casey Brown

I'd add that Simulation is also worth considering in this discussion.

Taylor Smith

Taylor Smith

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Rigid Body Simulation!

Taylor Smith
Taylor Smith

I completely agree! The way the author approaches Motion is brilliant.

Jordan Lee
Jordan Lee

I think the author could have developed Simulation more, but overall great.

Casey Brown
Casey Brown

Have you thought about how Game Physics relates to Gravity? Adds another layer!

Morgan Taylor
Morgan Taylor

For me, the real strength was Gravity, but I see what you mean about Game Physics.

Jamie Garcia
Jamie Garcia

I think the author could have developed Game Physics more, but overall great.

Riley Martinez
Riley Martinez

Yes! And don't forget about Unreal Engine - that part was amazing.

Harper Davis
Harper Davis

Have you thought about how Rigid Body Simulation relates to Game Development? Adds another layer!

Jordan Lee

Jordan Lee

Question for those who've read QuickStart Guide to Game Physics: what did you think of Collision Detection?

Jordan Lee
Jordan Lee

Great point! It reminds me of Unreal Engine from another book I read.

Casey Brown
Casey Brown

I'm not sure I agree about Simulation. To me, it seemed more like Realism.

Morgan Taylor
Morgan Taylor

Have you thought about how Gravity relates to Unity? Adds another layer!

Jamie Garcia
Jamie Garcia

I think the author could have developed Gravity more, but overall great.

Riley Martinez
Riley Martinez

Have you thought about how Collision Detection relates to Realism? Adds another layer!

Casey Brown

Casey Brown

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Realism!

Casey Brown
Casey Brown

For me, the real strength was Simulation, but I see what you mean about Unity.

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Motion - that part was amazing.

Jamie Garcia
Jamie Garcia

I'd add that Realism is also worth considering in this discussion.

Riley Martinez
Riley Martinez

Interesting perspective. I saw Simulation differently - more as Unity.

Harper Davis
Harper Davis

I completely agree! The way the author approaches Unreal Engine is brilliant.

Quinn Bennett
Quinn Bennett

I think the author could have developed Rigid Body Simulation more, but overall great.

Reese Campbell
Reese Campbell

I completely agree! The way the author approaches Game Physics is brilliant.

Morgan Taylor

Morgan Taylor

Has anyone else read QuickStart Guide to Game Physics? I'd love to discuss Physics Engines!

Morgan Taylor
Morgan Taylor

What did you think about Gravity? That's what really stayed with me.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Unreal Engine is brilliant.

Riley Martinez
Riley Martinez

Interesting perspective. I saw Gravity differently - more as Realism.

Harper Davis
Harper Davis

Interesting perspective. I saw Realism differently - more as Simulation.

Jamie Garcia

Jamie Garcia

Recommendations for books similar to QuickStart Guide to Game Physics in terms of Physics Engines?

Jamie Garcia
Jamie Garcia

For me, the real strength was Unreal Engine, but I see what you mean about Unity.

Riley Martinez
Riley Martinez

I think the author could have developed Motion more, but overall great.

Harper Davis
Harper Davis

I'd add that Realism is also worth considering in this discussion.

Riley Martinez

Riley Martinez

Can we talk about how QuickStart Guide to Game Physics handles Motion? So Motion!

Riley Martinez
Riley Martinez

What did you think about Gravity? That's what really stayed with me.

Harper Davis
Harper Davis

I'd add that Rigid Body Simulation is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

What did you think about Game Development? That's what really stayed with me.

Reese Campbell
Reese Campbell

I'm not sure I agree about Rigid Body Simulation. To me, it seemed more like Rigid Body Simulation.