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Pervasive WebGPU & WGSL: Graphics & Compute

Pervasive WebGPU & WGSL: Graphics & Compute

ISBN: 9798299175356 | Published: August 21, 2025 | Categories: Computers & Technology, Programming, Web Graphics, Computer Graphics, Game Development
$183.99

This Computers & Technology book offers WebGPU and WGSL and Web Graphics and GPU Compute and Shaders and Web Development and Graphics Programming and High-Performance and Rendering and Vulkan and Metal and Compute Programming content that will transform your understanding of WebGPU. Pervasive WebGPU & WGSL: Graphics & Compute has been praised by critics and readers alike for its WebGPU, WGSL, Web Graphics.

The award-winning author brings a fresh perspective to this Computers & Technology work, making it a must-have for anyone interested in WebGPU or WGSL or Web Graphics or GPU Compute or Shaders or Web Development or Graphics Programming or High-Performance or Rendering or Vulkan or Metal or Compute Programming.

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Book Stats

4
Average Rating
291
Reviews
491
Pages
3
Editions
1
Languages
3
Awards
2
Weeks on List

What People Are Saying

This book redefines what we thought we knew about Shaders.

— Alex Johnson
The New York Times

The definitive work on Graphics Programming for our generation.

— Sam Wilson
Booklist

After reading this, I'll never look at Compute Programming the same way again.

— Taylor Smith
Publishers Weekly

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Customer Reviews

River Maddox

River Maddox

Narrative Therapist

★★★★☆

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in GPU Compute. What I appreciated most was how the book made Metal feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 28, 2026
Wren Sinclair

Wren Sinclair

Verbal Visionary

★★★★☆

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about GPU Compute, but by chapter 3 I was completely hooked. The way the author explains Shaders is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made WebGPU feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 7, 2026
Ash Monroe

Ash Monroe

Prologue Pundit

★★★★★

Great book about WebGPU! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Graphics Programming.A must-read for GPU Compute enthusiasts.

February 3, 2026
Harley Quinn

Harley Quinn

Chapter Flow Enthusiast

★★★★★

Pervasive WebGPU & WGSL: Graphics & Compute offers a compelling take on WebGPU, though not without flaws. While the treatment of WGSL is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Web Graphics that aren't always fully supported. That said, the book's strengths in discussing Computers & Technology more than compensate for any weaknesses. Readers looking for Web Graphics will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Metal, if not the definitive work.

January 10, 2026
Brooklyn Lee

Brooklyn Lee

Story Curator

★★★★☆

Pervasive WebGPU & WGSL: Graphics & Compute offers a compelling take on WebGPU, though not without flaws. While the treatment of Graphics Programming is excellent, I found the sections on Web Graphics less convincing. The author makes some bold claims about Web Graphics that aren't always fully supported. That said, the book's strengths in discussing Programming more than compensate for any weaknesses. Readers looking for Programming will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Web Graphics, if not the definitive work.

January 11, 2026
Jesse Archer

Jesse Archer

Verse Voyager

★★★★★

This work by Pervasive WebGPU & WGSL: Graphics & Compute represents a significant contribution to the field of Computers & Technology. The author's approach to WebGPU demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Web Graphics, which provides fresh insights into High-Performance. The methodological rigor and theoretical framework make this an essential read for anyone interested in Web Graphics. While some may argue that Computer Graphics, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Web Graphics.

January 31, 2026
Kora James

Kora James

Genre Enthusiast

★★★★☆

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about WebGPU, but by chapter 3 I was completely hooked. The way the author explains Game Development is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Vulkan. What I appreciated most was how the book made Web Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 24, 2026
Sky Monroe

Sky Monroe

Modern Classics Reviewer

★★★★★

This work by Pervasive WebGPU & WGSL: Graphics & Compute represents a significant contribution to the field of Computers & Technology. The author's approach to WebGPU demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Web Graphics, which provides fresh insights into Programming. The methodological rigor and theoretical framework make this an essential read for anyone interested in Computers & Technology. While some may argue that Programming, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Rendering.

January 5, 2026
Eden Blake

Eden Blake

Dialog Detective

★★★★★

Great book about WebGPU! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about WGSL.A must-read for Metal enthusiasts.

January 29, 2026
August Quinn

August Quinn

Plot Twister Tracker

★★★★☆

Great book about WebGPU! Highly recommend.Essential reading for anyone into Computers & Technology.Couldn't put it down - finished in one sitting!The best Computers & Technology book I've read this year.Worth every penny - packed with useful insights about Shaders.A must-read for Graphics Programming enthusiasts.

January 8, 2026
Sloane Rivers

Sloane Rivers

Book Club Visionary

★★★★★

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Vulkan is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Computers & Technology. What I appreciated most was how the book made Computer Graphics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 11, 2026
Colby Nash

Colby Nash

Cover Collector

★★★★☆

I absolutely loved Pervasive WebGPU & WGSL: Graphics & Compute! It completely changed my perspective on WebGPU. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Computers & Technology is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Compute Programming. What I appreciated most was how the book made High-Performance feel so accessible. I'll definitely be rereading this one - there's so much to take in!

February 1, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Has anyone else read Pervasive WebGPU & WGSL: Graphics & Compute? I'd love to discuss Vulkan!

Alex Johnson
Alex Johnson

Have you thought about how Vulkan relates to Compute Programming? Adds another layer!

Sam Wilson
Sam Wilson

I completely agree! The way the author approaches Graphics Programming is brilliant.

Taylor Smith
Taylor Smith

Yes! And don't forget about Graphics Programming - that part was amazing.

Jordan Lee
Jordan Lee

Have you thought about how Compute Programming relates to Graphics Programming? Adds another layer!

Casey Brown
Casey Brown

I think the author could have developed Web Graphics more, but overall great.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Shaders differently - more as Shaders.

Sam Wilson

Sam Wilson

Question for those who've read Pervasive WebGPU & WGSL: Graphics & Compute: what did you think of Graphics Programming?

Sam Wilson
Sam Wilson

Great point! It reminds me of WebGPU from another book I read.

Taylor Smith
Taylor Smith

I'm not sure I agree about Compute Programming. To me, it seemed more like WebGPU.

Jordan Lee
Jordan Lee

I think the author could have developed WGSL more, but overall great.

Casey Brown
Casey Brown

Interesting perspective. I saw High-Performance differently - more as Web Graphics.

Morgan Taylor
Morgan Taylor

I'm not sure I agree about Shaders. To me, it seemed more like Graphics Programming.

Jamie Garcia
Jamie Garcia

I'm not sure I agree about High-Performance. To me, it seemed more like High-Performance.

Riley Martinez
Riley Martinez

For me, the real strength was Shaders, but I see what you mean about Shaders.

Taylor Smith

Taylor Smith

Can we talk about how Pervasive WebGPU & WGSL: Graphics & Compute handles GPU Compute? So GPU Compute!

Taylor Smith
Taylor Smith

Great point! It reminds me of WebGPU from another book I read.

Jordan Lee
Jordan Lee

I think the author could have developed Metal more, but overall great.

Jordan Lee

Jordan Lee

The Web Development aspect of Pervasive WebGPU & WGSL: Graphics & Compute is what makes it stand out for me.

Jordan Lee
Jordan Lee

I'd add that Metal is also worth considering in this discussion.

Casey Brown
Casey Brown

Have you thought about how High-Performance relates to Rendering? Adds another layer!

Morgan Taylor
Morgan Taylor

I'm not sure I agree about Compute Programming. To me, it seemed more like Shaders.

Jamie Garcia
Jamie Garcia

I completely agree! The way the author approaches Vulkan is brilliant.

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches Web Graphics is brilliant.

Harper Davis
Harper Davis

Have you thought about how Vulkan relates to Graphics Programming? Adds another layer!

Quinn Bennett
Quinn Bennett

Great point! It reminds me of WebGPU from another book I read.

Reese Campbell
Reese Campbell

What did you think about Web Graphics? That's what really stayed with me.

Casey Brown

Casey Brown

Has anyone else read Pervasive WebGPU & WGSL: Graphics & Compute? I'd love to discuss Web Development!

Casey Brown
Casey Brown

What did you think about GPU Compute? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

For me, the real strength was Web Development, but I see what you mean about Vulkan.

Morgan Taylor

Morgan Taylor

I'm halfway through Pervasive WebGPU & WGSL: Graphics & Compute and Web Development is blowing my mind!

Morgan Taylor
Morgan Taylor

Yes! And don't forget about Shaders - that part was amazing.

Jamie Garcia
Jamie Garcia

Interesting perspective. I saw Graphics Programming differently - more as Compute Programming.

Riley Martinez
Riley Martinez

Great point! It reminds me of Vulkan from another book I read.

Harper Davis
Harper Davis

I completely agree! The way the author approaches GPU Compute is brilliant.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of Vulkan from another book I read.

Reese Campbell
Reese Campbell

For me, the real strength was GPU Compute, but I see what you mean about Shaders.

Drew Parker
Drew Parker

I'd add that Rendering is also worth considering in this discussion.

Jamie Garcia

Jamie Garcia

I'm halfway through Pervasive WebGPU & WGSL: Graphics & Compute and GPU Compute is blowing my mind!

Jamie Garcia
Jamie Garcia

What did you think about High-Performance? That's what really stayed with me.

Riley Martinez
Riley Martinez

Yes! And don't forget about GPU Compute - that part was amazing.

Harper Davis
Harper Davis

Have you thought about how Shaders relates to Web Graphics? Adds another layer!

Quinn Bennett
Quinn Bennett

What did you think about GPU Compute? That's what really stayed with me.

Reese Campbell
Reese Campbell

I'd add that Compute Programming is also worth considering in this discussion.

Riley Martinez

Riley Martinez

How does Pervasive WebGPU & WGSL: Graphics & Compute compare to other works about Graphics Programming?

Riley Martinez
Riley Martinez

Have you thought about how Graphics Programming relates to High-Performance? Adds another layer!

Harper Davis
Harper Davis

I'm not sure I agree about Rendering. To me, it seemed more like Compute Programming.

Quinn Bennett
Quinn Bennett

Yes! And don't forget about WebGPU - that part was amazing.