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Don't Wait!: Build Retro Games and Level Up Your Skills

Don't Wait!: Build Retro Games and Level Up Your Skills

ISBN: 9798242145474 | Published: 2026 | Categories: Game Development, Retro Gaming, Programming, Creative Coding, Beginner Game Design
$137.99

This Game Development book offers Retro Games and Arcade Development and Game Programming and Beginner Coding and Creative Tech and Indie Game Development and Learning to Code and 2D Games and Game Design Basics and Programming for Beginners content that will transform your understanding of Retro Games. Don't Wait!: Build Retro Games and Level Up Your Skills has been praised by critics and readers alike for its Retro Games, Arcade Development, Game Programming.

The award-winning author brings a fresh perspective to this Game Development work, making it essential reading for anyone interested in Retro Games or Arcade Development or Game Programming or Beginner Coding or Creative Tech or Indie Game Development or Learning to Code or 2D Games or Game Design Basics or Programming for Beginners.

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Book Stats

5
Average Rating
386
Reviews
469
Pages
1
Editions
3
Languages
1
Awards
20
Weeks on List

What People Are Saying

A masterpiece of Indie Game Development - truly transformative reading.

— Alex Johnson
The New York Times

This book redefines what we thought we knew about Game Programming.

— Sam Wilson
Booklist

The author's insights into Beginner Coding are nothing short of revolutionary.

— Taylor Smith
Publishers Weekly

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Customer Reviews

Ashby Wells

Ashby Wells

Bookshelf Curator

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Arcade Development, but by chapter 3 I was completely hooked. The way the author explains Retro Gaming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Indie Game Development. What I appreciated most was how the book made 2D Games feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 12, 2026
Emery Frost

Emery Frost

Fairy Tale Re-Interpreter

★★★★☆

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Game Programming.A must-read for Game Development enthusiasts.

January 20, 2026
Lyric Knox

Lyric Knox

Plot Knot Untangler

★★★★★

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Creative Coding is excellent, I found the sections on Game Development less convincing. The author makes some bold claims about Beginner Game Design that aren't always fully supported. That said, the book's strengths in discussing Creative Tech more than compensate for any weaknesses. Readers looking for Creative Tech will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming, if not the definitive work.

January 19, 2026
Ocean Dax

Ocean Dax

Reading Ritualist

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Programming.A must-read for Creative Tech enthusiasts.

January 24, 2026
Shiloh Monroe

Shiloh Monroe

Debut Book Reviewer

★★★★☆

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Creative Coding is excellent, I found the sections on Beginner Coding less convincing. The author makes some bold claims about Arcade Development that aren't always fully supported. That said, the book's strengths in discussing Game Design Basics more than compensate for any weaknesses. Readers looking for Programming for Beginners will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Programming for Beginners, if not the definitive work.

February 1, 2026
Nova Graham

Nova Graham

Pseudonym Tracker

★★★★★

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Learning to Code, which provides fresh insights into Creative Tech. The methodological rigor and theoretical framework make this an essential read for anyone interested in Game Design Basics. While some may argue that Game Development, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Creative Tech.

January 24, 2026
Elio Hartley

Elio Hartley

Title Whisperer

★★★★☆

This work by Don't Wait!: Build Retro Games and Level Up Your Skills represents a significant contribution to the field of Game Development. The author's approach to Retro Games demonstrates a sophisticated understanding that will benefit both novice and experienced readers alike. Particularly noteworthy is the discussion on Programming, which provides fresh insights into 2D Games. The methodological rigor and theoretical framework make this an essential read for anyone interested in Beginner Game Design. While some may argue that Game Development, the overall quality of the research and presentation is undeniable. This volume will undoubtedly become a standard reference in the field of Arcade Development.

January 7, 2026
Blair Orion

Blair Orion

Booklist Composer

★★★★☆

Don't Wait!: Build Retro Games and Level Up Your Skills offers a compelling take on Retro Games, though not without flaws. While the treatment of Programming for Beginners is excellent, I found the sections on Creative Tech less convincing. The author makes some bold claims about Game Development that aren't always fully supported. That said, the book's strengths in discussing Game Programming more than compensate for any weaknesses. Readers looking for Beginner Coding will find much to appreciate here, even if not every argument lands perfectly. Overall, a valuable addition to the literature on Game Development, if not the definitive work.

January 30, 2026
Echo Sterling

Echo Sterling

Self-Published Sleuth

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Game Programming.A must-read for Programming enthusiasts.

January 22, 2026
Cass Rowan

Cass Rowan

Genre Bender

★★★★★

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Creative Coding, but by chapter 3 I was completely hooked. The way the author explains Programming is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Creative Tech. What I appreciated most was how the book made Game Design Basics feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 7, 2026
Lumen Fox

Lumen Fox

Fiction Feedback Facilitator

★★★★☆

I absolutely loved Don't Wait!: Build Retro Games and Level Up Your Skills! It completely changed my perspective on Retro Games. At first I wasn't sure about Game Development, but by chapter 3 I was completely hooked. The way the author explains Learning to Code is so clear and relatable - it's like they're talking directly to you. I've already recommended this to all my friends who are interested in Programming. What I appreciated most was how the book made Indie Game Development feel so accessible. I'll definitely be rereading this one - there's so much to take in!

January 21, 2026
Zuri Vaughn

Zuri Vaughn

Award Watcher

★★★★★

Great book about Retro Games! Highly recommend.Essential reading for anyone into Game Development.Couldn't put it down - finished in one sitting!The best Game Development book I've read this year.Worth every penny - packed with useful insights about Creative Tech.A must-read for Creative Coding enthusiasts.

January 11, 2026

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Reader Discussions

Alex Johnson

Alex Johnson

Recommendations for books similar to Don't Wait!: Build Retro Games and Level Up Your Skills in terms of Game Programming?

Alex Johnson
Alex Johnson

Great point! It reminds me of Beginner Coding from another book I read.

Sam Wilson
Sam Wilson

I completely agree! The way the author approaches 2D Games is brilliant.

Taylor Smith
Taylor Smith

I think the author could have developed Arcade Development more, but overall great.

Jordan Lee
Jordan Lee

For me, the real strength was Beginner Coding, but I see what you mean about Arcade Development.

Casey Brown
Casey Brown

I think the author could have developed Game Design Basics more, but overall great.

Morgan Taylor
Morgan Taylor

I'd add that Learning to Code is also worth considering in this discussion.

Sam Wilson

Sam Wilson

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles Programming for Beginners? So Beginner Coding!

Sam Wilson
Sam Wilson

Interesting perspective. I saw Game Programming differently - more as 2D Games.

Taylor Smith
Taylor Smith

Interesting perspective. I saw Retro Games differently - more as Indie Game Development.

Jordan Lee
Jordan Lee

Interesting perspective. I saw Retro Games differently - more as Learning to Code.

Casey Brown
Casey Brown

I think the author could have developed Arcade Development more, but overall great.

Morgan Taylor
Morgan Taylor

Great point! It reminds me of Learning to Code from another book I read.

Jamie Garcia
Jamie Garcia

What did you think about Beginner Coding? That's what really stayed with me.

Riley Martinez
Riley Martinez

What did you think about Indie Game Development? That's what really stayed with me.

Harper Davis
Harper Davis

Great point! It reminds me of Arcade Development from another book I read.

Taylor Smith

Taylor Smith

The Creative Tech aspect of Don't Wait!: Build Retro Games and Level Up Your Skills is what makes it stand out for me.

Taylor Smith
Taylor Smith

Interesting perspective. I saw Creative Tech differently - more as Creative Tech.

Jordan Lee
Jordan Lee

Yes! And don't forget about Learning to Code - that part was amazing.

Casey Brown
Casey Brown

Yes! And don't forget about Retro Games - that part was amazing.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Game Design Basics differently - more as Programming for Beginners.

Jamie Garcia
Jamie Garcia

I'd add that Game Design Basics is also worth considering in this discussion.

Jordan Lee

Jordan Lee

Can we talk about how Don't Wait!: Build Retro Games and Level Up Your Skills handles Learning to Code? So Retro Games!

Jordan Lee
Jordan Lee

I completely agree! The way the author approaches Indie Game Development is brilliant.

Casey Brown
Casey Brown

I think the author could have developed Arcade Development more, but overall great.

Casey Brown

Casey Brown

After reading Don't Wait!: Build Retro Games and Level Up Your Skills, I'm seeing 2D Games in a whole new light.

Casey Brown
Casey Brown

What did you think about Programming for Beginners? That's what really stayed with me.

Morgan Taylor
Morgan Taylor

Have you thought about how Game Programming relates to Game Design Basics? Adds another layer!

Jamie Garcia
Jamie Garcia

What did you think about 2D Games? That's what really stayed with me.

Riley Martinez
Riley Martinez

For me, the real strength was Indie Game Development, but I see what you mean about Creative Tech.

Harper Davis
Harper Davis

I completely agree! The way the author approaches 2D Games is brilliant.

Quinn Bennett
Quinn Bennett

What did you think about Game Programming? That's what really stayed with me.

Morgan Taylor

Morgan Taylor

Just finished Don't Wait!: Build Retro Games and Level Up Your Skills - wow! The part about Programming for Beginners really got me thinking.

Morgan Taylor
Morgan Taylor

Interesting perspective. I saw Retro Games differently - more as Creative Tech.

Jamie Garcia
Jamie Garcia

Great point! It reminds me of Arcade Development from another book I read.

Riley Martinez
Riley Martinez

Yes! And don't forget about Learning to Code - that part was amazing.

Harper Davis
Harper Davis

Interesting perspective. I saw Indie Game Development differently - more as Beginner Coding.

Quinn Bennett
Quinn Bennett

I'm not sure I agree about Game Design Basics. To me, it seemed more like Creative Tech.

Reese Campbell
Reese Campbell

I'd add that Programming for Beginners is also worth considering in this discussion.

Jamie Garcia

Jamie Garcia

Has anyone else read Don't Wait!: Build Retro Games and Level Up Your Skills? I'd love to discuss 2D Games!

Jamie Garcia
Jamie Garcia

Have you thought about how Creative Tech relates to Retro Games? Adds another layer!

Riley Martinez
Riley Martinez

For me, the real strength was Indie Game Development, but I see what you mean about 2D Games.

Harper Davis
Harper Davis

I'd add that Arcade Development is also worth considering in this discussion.

Quinn Bennett
Quinn Bennett

I completely agree! The way the author approaches Creative Tech is brilliant.

Reese Campbell
Reese Campbell

Interesting perspective. I saw Retro Games differently - more as Indie Game Development.

Riley Martinez

Riley Martinez

Book club discussion: Don't Wait!: Build Retro Games and Level Up Your Skills - chapter 3 thoughts?

Riley Martinez
Riley Martinez

I completely agree! The way the author approaches 2D Games is brilliant.

Harper Davis
Harper Davis

I'm not sure I agree about Arcade Development. To me, it seemed more like 2D Games.

Quinn Bennett
Quinn Bennett

Great point! It reminds me of Creative Tech from another book I read.

Reese Campbell
Reese Campbell

Great point! It reminds me of Programming for Beginners from another book I read.

Drew Parker
Drew Parker

What did you think about Game Design Basics? That's what really stayed with me.

Elliot Morgan
Elliot Morgan

I'm not sure I agree about Retro Games. To me, it seemed more like Retro Games.

Avery Stone
Avery Stone

I'm not sure I agree about Learning to Code. To me, it seemed more like Game Design Basics.